Army Tactics
Different values: 21
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object {Army Tactics}
    _id : string {Army Tactics._id} (all different values)
    folder : string {Army Tactics.folder} (same value: 'e185cDQaLjU3uZ62')
    img : string {Army Tactics.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
    name : string {Army Tactics.name} (all different values)
    system : object {Army Tactics.system}
        actionType : object {Army Tactics.system.actionType}
            value : string {Army Tactics.system.actionType.value} (same value: 'passive')
        actions : object {Army Tactics.system.actions}
            [value] : empty
        campaign : string {Army Tactics.system.campaign} (same value: 'kingmaker')
        category : string {Army Tactics.system.category} (same value: 'army-tactic')
        description : object {Army Tactics.system.description}
            value : string {Army Tactics.system.description.value} (all different values)
        level : object {Army Tactics.system.level}
            value : integer {Army Tactics.system.level.value} (7 different values)
                5 (x6)
                1 (x6)
                3 (x3)
                8 (x2)
                6 (x2)
                11 (x1)
                9 (x1)
        [location] : empty
        prerequisites : object {Army Tactics.system.prerequisites}
            value : array<> {Army Tactics.system.prerequisites.value}
                Length: min=0 max=0
                Value type: empty
        publication : object {Army Tactics.system.publication}
            license : string {Army Tactics.system.publication.license} (same value: 'OGL')
            remaster : boolean {Army Tactics.system.publication.remaster} (same value: False)
            title : string {Army Tactics.system.publication.title} (same value: 'Pathfinder Kingmaker')
        rules : ignored (Foundry rules object) {Army Tactics.system.rules}
        traits : object {Army Tactics.system.traits}
            rarity : string {Army Tactics.system.traits.rarity} (same value: 'common')
            value : array<string> {Army Tactics.system.traits.value}
                Length: min=1 max=4
                Value type: string {Army Tactics.system.traits.value.[]} (4 different values)
                    'skirmisher' (x18)
                    'cavalry' (x17)
                    'infantry' (x16)
                    'siege' (x12)
    type : string {Army Tactics.type} (same value: 'campaignFeature')